Files
WeatherStar4000/server/scripts/modules/hourly.mjs
2026-01-17 11:42:26 -06:00

267 lines
9.8 KiB
JavaScript

// hourly forecast list
import STATUS from './status.mjs';
import { DateTime, Interval, Duration } from '../vendor/auto/luxon.mjs';
import { safeJson } from './utils/fetch.mjs';
import { temperature as temperatureUnit, windSpeed as windUnit } from './utils/units.mjs';
import { getHourlyIcon } from './icons.mjs';
import { directionToNSEW } from './utils/calc.mjs';
import WeatherDisplay from './weatherdisplay.mjs';
import { registerDisplay, timeZone } from './navigation.mjs';
import getSun from './almanac.mjs';
import calculateScrollTiming from './utils/scroll-timing.mjs';
import { debugFlag } from './utils/debug.mjs';
class Hourly extends WeatherDisplay {
constructor(navId, elemId, defaultActive) {
// special height and width for scrolling
super(navId, elemId, 'Hourly Forecast', defaultActive);
// cache for scroll calculations
// This cache is essential because baseCountChange() is called 25 times per second (every 40ms)
// during scrolling. Without caching, we'd perform hundreds of expensive DOM layout queries during
// the full scroll cycle. The cache reduces this to one calculation when content changes, then
// reuses cached values to try and get smoother scrolling.
this.scrollCache = {
displayHeight: 0,
contentHeight: 0,
maxOffset: 0,
hourlyLines: null,
};
}
async getData(weatherParameters, refresh) {
// super checks for enabled
const superResponse = super.getData(weatherParameters, refresh);
try {
const forecast = await safeJson(this.weatherParameters.forecastGridData, { retryCount: 3, stillWaiting: () => this.stillWaiting() });
if (forecast) {
try {
// parse the forecast
this.data = await parseForecast(forecast.properties);
} catch (error) {
console.error(`Hourly forecast parsing failed: ${error.message}`);
}
} else if (debugFlag('verbose-failures')) {
console.warn(`Using previous hourly forecast for ${this.weatherParameters.forecastGridData}`);
}
// use old data if available, fail if no data at all
if (!this.data) {
if (this.isEnabled) this.setStatus(STATUS.failed);
// return undefined to other subscribers
this.getDataCallback(undefined);
return;
}
this.getDataCallback();
if (!superResponse) return;
this.setStatus(STATUS.loaded);
this.drawLongCanvas();
} catch (error) {
console.error(`Unexpected error getting hourly forecast: ${error.message}`);
if (this.isEnabled) this.setStatus(STATUS.failed);
this.getDataCallback(undefined);
}
}
async drawLongCanvas() {
// get the list element and populate
const list = this.elem.querySelector('.hourly-lines');
list.innerHTML = '';
const startingHour = DateTime.local().setZone(timeZone());
// shorten to 24 hours
const shortData = this.data.slice(0, 24);
const lines = shortData.map((data, index) => {
const fillValues = {};
// hour
const hour = startingHour.plus({ hours: index });
fillValues.hour = hour.toLocaleString({ weekday: 'short', hour: 'numeric' });
// temperatures, convert to strings with no decimal
const temperature = data.temperature.toString().padStart(3);
const feelsLike = data.apparentTemperature.toString().padStart(3);
fillValues.temp = temperature;
// apparent temperature is color coded if different from actual temperature (after fill is applied)
fillValues.like = feelsLike;
// wind
fillValues.wind = 'Calm';
if (data.windSpeed > 0) {
const windSpeed = Math.round(data.windSpeed).toString();
fillValues.wind = data.windDirection + (Array(6 - data.windDirection.length - windSpeed.length).join(' ')) + windSpeed;
}
// image
fillValues.icon = { type: 'img', src: data.icon };
const filledRow = this.fillTemplate('hourly-row', fillValues);
// alter the color of the feels like column to reflect wind chill or heat index
if (data.apparentTemperature < data.temperature) {
filledRow.querySelector('.like').classList.add('wind-chill');
} else if (feelsLike > temperature) {
filledRow.querySelector('.like').classList.add('heat-index');
}
return filledRow;
});
list.append(...lines);
// update timing based on actual content
this.setTiming(list);
}
drawCanvas() {
super.drawCanvas();
this.finishDraw();
}
showCanvas() {
// special to hourly to draw the remainder of the canvas
this.drawCanvas();
super.showCanvas();
}
// screen index change callback just runs the base count callback
screenIndexChange() {
this.baseCountChange(this.navBaseCount);
}
// base count change callback
baseCountChange(count) {
// get the hourly lines element and cache measurements if needed
const hourlyLines = this.elem.querySelector('.hourly-lines');
if (!hourlyLines) return;
// update cache if needed (when content changes or first run)
if (this.scrollCache.hourlyLines !== hourlyLines || this.scrollCache.displayHeight === 0) {
this.scrollCache.displayHeight = this.elem.querySelector('.main').offsetHeight;
this.scrollCache.contentHeight = hourlyLines.offsetHeight;
this.scrollCache.maxOffset = Math.max(0, this.scrollCache.contentHeight - this.scrollCache.displayHeight);
this.scrollCache.hourlyLines = hourlyLines;
// Set up hardware acceleration on the hourly lines element
hourlyLines.style.willChange = 'transform';
hourlyLines.style.backfaceVisibility = 'hidden';
}
// calculate scroll offset and don't go past end
let offsetY = Math.min(this.scrollCache.maxOffset, (count - this.scrollTiming.initialCounts) * this.scrollTiming.pixelsPerCount);
// don't let offset go negative
if (offsetY < 0) offsetY = 0;
// use transform instead of scrollTo for hardware acceleration
hourlyLines.style.transform = `translateY(-${Math.round(offsetY)}px)`;
}
// make data available outside this class
// promise allows for data to be requested before it is available
async getHourlyData(stillWaiting) {
if (stillWaiting) this.stillWaitingCallbacks.push(stillWaiting);
// an external caller has requested data, set up auto reload
this.setAutoReload();
return new Promise((resolve) => {
if (this.data) resolve(this.data);
// data not available, put it into the data callback queue
this.getDataCallbacks.push(() => resolve(this.data));
});
}
setTiming(list) {
const container = this.elem.querySelector('.main');
const timingConfig = calculateScrollTiming(list, container);
// Apply the calculated timing
this.timing.baseDelay = timingConfig.baseDelay;
this.timing.delay = timingConfig.delay;
this.scrollTiming = timingConfig.scrollTiming;
this.calcNavTiming();
}
}
// extract specific values from forecast and format as an array
const parseForecast = async (data) => {
// get unit converters
const temperatureConverter = temperatureUnit();
const windConverter = windUnit();
// parse data
const temperature = expand(data.temperature.values);
const apparentTemperature = expand(data.apparentTemperature.values);
const windSpeed = expand(data.windSpeed.values);
const windDirection = expand(data.windDirection.values);
const skyCover = expand(data.skyCover.values); // cloud icon
const weather = expand(data.weather.values); // fog icon
const iceAccumulation = expand(data.iceAccumulation.values); // ice icon
const probabilityOfPrecipitation = expand(data.probabilityOfPrecipitation.values); // rain icon
const snowfallAmount = expand(data.snowfallAmount.values); // snow icon
const dewpoint = expand(data.dewpoint.values);
const icons = await determineIcon(skyCover, weather, iceAccumulation, probabilityOfPrecipitation, snowfallAmount, windSpeed);
return temperature.map((val, idx) => ({
temperature: temperatureConverter(temperature[idx]),
temperatureUnit: temperatureConverter.units,
apparentTemperature: temperatureConverter(apparentTemperature[idx]),
windSpeed: windConverter(windSpeed[idx]),
windUnit: windConverter.units,
windDirection: directionToNSEW(windDirection[idx]),
probabilityOfPrecipitation: probabilityOfPrecipitation[idx],
skyCover: skyCover[idx],
icon: icons[idx],
dewpoint: temperatureConverter(dewpoint[idx]),
}));
};
// given forecast paramaters determine a suitable icon
const determineIcon = async (skyCover, weather, iceAccumulation, probabilityOfPrecipitation, snowfallAmount, windSpeed) => {
const startOfHour = DateTime.local().startOf('hour');
const sunTimes = (await getSun()).sun;
const overnight = Interval.fromDateTimes(DateTime.fromJSDate(sunTimes[0].sunset), DateTime.fromJSDate(sunTimes[1].sunrise));
const tomorrowOvernight = DateTime.fromJSDate(sunTimes[1].sunset);
return skyCover.map((val, idx) => {
const hour = startOfHour.plus({ hours: idx });
const isNight = overnight.contains(hour) || (hour > tomorrowOvernight);
return getHourlyIcon(skyCover[idx], weather[idx], iceAccumulation[idx], probabilityOfPrecipitation[idx], snowfallAmount[idx], windSpeed[idx], isNight);
});
};
// expand a set of values with durations to an hour-by-hour array
const expand = (data, maxHours = 36) => {
const startOfHour = DateTime.utc().startOf('hour').toMillis();
const result = []; // resulting expanded values
data.forEach((item) => {
let startTime = Date.parse(item.validTime.substr(0, item.validTime.indexOf('/')));
const duration = Duration.fromISO(item.validTime.substr(item.validTime.indexOf('/') + 1)).shiftTo('milliseconds').values.milliseconds;
const endTime = startTime + duration;
// loop through duration at one hour intervals
do {
// test for timestamp greater than now
if (startTime >= startOfHour && result.length < maxHours) {
result.push(item.value); // push data array
} // timestamp is after now
// increment start time by 1 hour
startTime += 3_600_000;
} while (startTime < endTime && result.length < maxHours);
}); // for each value
return result;
};
// register display
const display = new Hourly(3, 'hourly', false);
registerDisplay(display);
export default display.getHourlyData.bind(display);