mirror of
https://github.com/netbymatt/ws4kp.git
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- Replace magic numbers with seconds-based timing constants - Switch from scrollTo() to hardware-accelerated transform - Add scroll caching to prevent repeated DOM queries every scroll cycle - Fix calculations to allow an arbitrarily-sized list of travel forecast cities - Switch to safeJson() and safePromiseAll() for centralized error handling
226 lines
7.3 KiB
JavaScript
226 lines
7.3 KiB
JavaScript
// travel forecast display
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import STATUS from './status.mjs';
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import { safeJson, safePromiseAll } from './utils/fetch.mjs';
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import { getSmallIcon } from './icons.mjs';
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import { DateTime } from '../vendor/auto/luxon.mjs';
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import WeatherDisplay from './weatherdisplay.mjs';
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import { registerDisplay } from './navigation.mjs';
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import settings from './settings.mjs';
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import calculateScrollTiming from './utils/scroll-timing.mjs';
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import { debugFlag } from './utils/debug.mjs';
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class TravelForecast extends WeatherDisplay {
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constructor(navId, elemId, defaultActive) {
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// special height and width for scrolling
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super(navId, elemId, 'Travel Forecast', defaultActive);
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// add previous data cache
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this.previousData = [];
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// cache for scroll calculations
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// This cache is essential because baseCountChange() is called 25 times per second (every 40ms)
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// during scrolling. Travel forecast scroll duration varies based on the number of cities configured.
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// Without caching, we'd perform hundreds of expensive DOM layout queries during each scroll cycle.
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// The cache reduces this to one calculation when content changes, then reuses cached values to try
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// and get smoother scrolling.
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this.scrollCache = {
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displayHeight: 0,
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contentHeight: 0,
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maxOffset: 0,
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travelLines: null,
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};
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}
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async getData(weatherParameters, refresh) {
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// super checks for enabled
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if (!super.getData(weatherParameters, refresh)) return;
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// clear stored data if not refresh
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if (!refresh) {
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this.previousData = [];
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}
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const forecastPromises = TravelCities.map(async (city, index) => {
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try {
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// get point then forecast
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if (!city.point) throw new Error('No pre-loaded point');
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let forecast;
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forecast = await safeJson(`https://api.weather.gov/gridpoints/${city.point.wfo}/${city.point.x},${city.point.y}/forecast`, {
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data: {
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units: settings.units.value,
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},
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});
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if (forecast) {
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// store for the next run
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this.previousData[index] = forecast;
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} else if (this.previousData?.[index]) {
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// if there's previous data use it
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if (debugFlag('travelforecast')) {
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console.warn(`Using previous forecast data for ${city.Name} travel forecast`);
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}
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forecast = this.previousData?.[index];
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} else {
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// no current data and no previous data available
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if (debugFlag('verbose-failures')) {
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console.warn(`No travel forecast for ${city.Name} available`);
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}
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return { name: city.Name, error: true };
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}
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// determine today or tomorrow (shift periods by 1 if tomorrow)
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const todayShift = forecast.properties.periods[0].isDaytime ? 0 : 1;
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// return a pared-down forecast
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return {
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today: todayShift === 0,
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high: forecast.properties.periods[todayShift].temperature,
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low: forecast.properties.periods[todayShift + 1].temperature,
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name: city.Name,
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icon: getSmallIcon(forecast.properties.periods[todayShift].icon),
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};
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} catch (error) {
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console.error(`Unexpected error getting Travel Forecast for ${city.Name}: ${error.message}`);
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return { name: city.Name, error: true };
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}
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});
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// wait for all forecasts using centralized safe Promise handling
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const forecasts = await safePromiseAll(forecastPromises);
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this.data = forecasts;
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// test for some data available in at least one forecast
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const hasData = this.data.some((forecast) => forecast.high);
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if (!hasData) {
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this.setStatus(STATUS.noData);
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return;
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}
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this.setStatus(STATUS.loaded);
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this.drawLongCanvas();
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}
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async drawLongCanvas() {
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// get the element and populate
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const list = this.elem.querySelector('.travel-lines');
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list.innerHTML = '';
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// set up variables
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const cities = this.data;
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const lines = cities.map((city) => {
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if (city.error) return false;
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const fillValues = {
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city,
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};
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// check for forecast data
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if (city.icon) {
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fillValues.city = city.name;
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// get temperatures and convert if necessary
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const { low, high } = city;
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// convert to strings with no decimal
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const lowString = Math.round(low).toString();
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const highString = Math.round(high).toString();
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fillValues.low = lowString;
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fillValues.high = highString;
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const { icon } = city;
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fillValues.icon = { type: 'img', src: icon };
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} else {
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fillValues.error = 'NO TRAVEL DATA AVAILABLE';
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}
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return this.fillTemplate('travel-row', fillValues);
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}).filter((d) => d);
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list.append(...lines);
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// update timing based on actual content
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this.setTiming(list);
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}
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async drawCanvas() {
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// there are technically 2 canvases: the standard canvas and the extra-long canvas that contains the complete
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// list of cities. The second canvas is copied into the standard canvas to create the scroll
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super.drawCanvas();
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// set up variables
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const cities = this.data;
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this.elem.querySelector('.header .title.dual .bottom').innerHTML = `For ${getTravelCitiesDayName(cities)}`;
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this.finishDraw();
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}
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async showCanvas() {
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// special to travel forecast to draw the remainder of the canvas
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await this.drawCanvas();
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super.showCanvas();
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}
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// screen index change callback just runs the base count callback
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screenIndexChange() {
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this.baseCountChange(this.navBaseCount);
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}
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// base count change callback
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baseCountChange(count) {
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// get the travel lines element and cache measurements if needed
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const travelLines = this.elem.querySelector('.travel-lines');
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if (!travelLines) return;
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// update cache if needed (when content changes or first run)
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if (this.scrollCache.travelLines !== travelLines || this.scrollCache.displayHeight === 0) {
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this.scrollCache.displayHeight = this.elem.querySelector('.main').offsetHeight;
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this.scrollCache.contentHeight = travelLines.offsetHeight;
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this.scrollCache.maxOffset = Math.max(0, this.scrollCache.contentHeight - this.scrollCache.displayHeight);
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this.scrollCache.travelLines = travelLines;
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// Set up hardware acceleration on the travel lines element
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travelLines.style.willChange = 'transform';
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travelLines.style.backfaceVisibility = 'hidden';
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}
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// calculate scroll offset and don't go past end
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let offsetY = Math.min(this.scrollCache.maxOffset, (count - this.scrollTiming.initialCounts) * this.scrollTiming.pixelsPerCount);
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// don't let offset go negative
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if (offsetY < 0) offsetY = 0;
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// use transform instead of scrollTo for hardware acceleration
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travelLines.style.transform = `translateY(-${Math.round(offsetY)}px)`;
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}
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// necessary to get the lastest long canvas when scrolling
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getLongCanvas() {
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return this.longCanvas;
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}
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setTiming(list) {
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const container = this.elem.querySelector('.main');
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const timingConfig = calculateScrollTiming(list, container, {
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staticDisplay: 5.0, // special static display time for travel forecast
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});
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// Apply the calculated timing
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this.timing.baseDelay = timingConfig.baseDelay;
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this.timing.delay = timingConfig.delay;
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this.scrollTiming = timingConfig.scrollTiming;
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this.calcNavTiming();
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}
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}
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// effectively returns early on the first found date
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const getTravelCitiesDayName = (cities) => cities.reduce((dayName, city) => {
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if (city && dayName === '') {
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// today or tomorrow
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const day = DateTime.local().plus({ days: (city.today) ? 0 : 1 });
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// return the day
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return day.toLocaleString({ weekday: 'long' });
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}
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return dayName;
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}, '');
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// register display, not active by default
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registerDisplay(new TravelForecast(5, 'travel', false));
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