import { locationCleanup } from './utils/string.mjs'; import { elemForEach } from './utils/elem.mjs'; import getCurrentWeather from './currentweather.mjs'; import { currentDisplay } from './navigation.mjs'; import getHazards from './hazards.mjs'; // constants const degree = String.fromCharCode(176); const SCROLL_SPEED = 75; // pixels/second const DEFAULT_UPDATE = 8; // 0.5s ticks // local variables let interval; let screenIndex = 0; let sinceLastUpdate = 0; let nextUpdate = DEFAULT_UPDATE; let resetFlag; let defaultScreensLoaded = true; // start drawing conditions // reset starts from the first item in the text scroll list const start = () => { // if already started, draw the screen on a reset flag and return if (interval) { if (resetFlag) drawScreen(); resetFlag = false; return; } resetFlag = false; // set up the interval if needed if (!interval) { interval = setInterval(incrementInterval, 500); } // draw the data drawScreen(); }; const stop = (reset) => { if (reset) { screenIndex = 0; resetFlag = true; } }; // increment interval, roll over // forcing is used when drawScreen receives an invalid screen and needs to request the next one in line const incrementInterval = (force) => { if (!force) { // test for elapsed time (0.5s ticks); sinceLastUpdate += 1; if (sinceLastUpdate < nextUpdate) return; } // reset flags sinceLastUpdate = 0; nextUpdate = DEFAULT_UPDATE; // test current screen const display = currentDisplay(); if (!display?.okToDrawCurrentConditions) { stop(display?.elemId === 'progress'); return; } screenIndex = (screenIndex + 1) % (workingScreens.length); // draw new text drawScreen(); }; const drawScreen = async () => { // get the conditions const data = await getCurrentWeather(); // add the hazards if on screen 0 if (screenIndex === 0) { data.hazards = await getHazards(() => this.stillWaiting()); } // nothing to do if there's no data yet if (!data) return; const thisScreen = workingScreens[screenIndex](data); // update classes on the scroll area elemForEach('.weather-display .scroll', (elem) => { elem.classList.forEach((cls) => { if (cls !== 'scroll') elem.classList.remove(cls); }); // no scroll on progress if (elem.parentElement.id === 'progress-html') return; thisScreen?.classes?.forEach((cls) => elem.classList.add(cls)); }); if (typeof thisScreen === 'string') { // only a string drawCondition(thisScreen); } else if (typeof thisScreen === 'object') { // an object was provided with additional parameters switch (thisScreen.type) { case 'scroll': drawScrollCondition(thisScreen); break; default: drawCondition(thisScreen); } // add the header if available if (thisScreen.header) { setHeader(thisScreen.header); } else { setHeader(''); } } else { // can't identify screen, get another one incrementInterval(true); } }; const hazards = (data) => { // test for data if (!data.hazards || data.hazards.length === 0) return false; const hazard = `${data.hazards[0].properties.event} ${data.hazards[0].properties.description}`; return { text: hazard, type: 'scroll', classes: ['hazard'], header: data.hazards[0].properties.event, }; }; // additional screens are stored in a separate for simple clearing/resettings let additionalScreens = []; // the "screens" are stored in an array for easy addition and removal const baseScreens = [ // hazards hazards, // station name (data) => { const location = (StationInfo[data.station.properties.stationIdentifier]?.city ?? locationCleanup(data.station.properties.name)).substr(0, 20); return `Conditions at ${location}`; }, // temperature (data) => { let text = `Temp: ${data.Temperature}${degree}${data.TemperatureUnit}`; if (data.observations.heatIndex.value) { text += ` Heat Index: ${data.HeatIndex}${degree}${data.TemperatureUnit}`; } else if (data.observations.windChill.value) { text += ` Wind Chill: ${data.WindChill}${degree}${data.TemperatureUnit}`; } return text; }, // humidity (data) => `Humidity: ${data.Humidity}% Dewpoint: ${data.DewPoint}${degree}${data.TemperatureUnit}`, // barometric pressure (data) => `Barometric Pressure: ${data.Pressure} ${data.PressureDirection}`, // wind (data) => { let text = data.WindSpeed > 0 ? `Wind: ${data.WindDirection} ${data.WindSpeed} ${data.WindUnit}` : 'Wind: Calm'; if (data.WindGust > 0) { text += ` Gusts to ${data.WindGust}`; } return text; }, // visibility (data) => { const distance = `${data.Ceiling} ${data.CeilingUnit}`; return `Visib: ${data.Visibility} ${data.VisibilityUnit} Ceiling: ${data.Ceiling === 0 ? 'Unlimited' : distance}`; }, ]; // working screens are the combination of base screens (when active) and additional screens let workingScreens = [...baseScreens, ...additionalScreens]; // internal draw function with preset parameters const drawCondition = (text) => { // update all html scroll elements elemForEach('.weather-display .scroll .fixed', (elem) => { elem.innerHTML = text; }); setHeader(''); }; const setHeader = (text) => { elemForEach('.weather-display .scroll .scroll-header', (elem) => { elem.innerHTML = text ?? ''; }); }; // reset the screens back to the original set const reset = () => { workingScreens = [...baseScreens]; additionalScreens = []; defaultScreensLoaded = true; }; // add screen, keepBase keeps the regular weather crawl const addScreen = (screen, keepBase = true) => { defaultScreensLoaded = false; additionalScreens.push(screen); workingScreens = [...(keepBase ? baseScreens : []), ...additionalScreens]; }; const drawScrollCondition = (screen) => { // create the scroll element const scrollElement = document.createElement('div'); scrollElement.classList.add('scroll-area'); scrollElement.innerHTML = screen.text; // add it to the page to get the width document.querySelector('.weather-display .scroll .fixed').innerHTML = scrollElement.outerHTML; // grab the width const { scrollWidth, clientWidth } = document.querySelector('.weather-display .scroll .fixed .scroll-area'); // calculate the scroll distance and set a minimum scroll const scrollDistance = Math.max(scrollWidth - clientWidth, 0); // calculate the scroll time const scrollTime = scrollDistance / SCROLL_SPEED; // calculate a new minimum on-screen time +1.0s at start and end nextUpdate = Math.round(Math.ceil(scrollTime / 0.5) + 4); // update the element transition and set initial left position scrollElement.style.left = '0px'; scrollElement.style.transition = `left linear ${scrollTime.toFixed(1)}s`; elemForEach('.weather-display .scroll .fixed', (elem) => { elem.innerHTML = ''; elem.append(scrollElement.cloneNode(true)); }); // start the scroll after a short delay setTimeout(() => { // change the left position to trigger the scroll elemForEach('.weather-display .scroll .fixed .scroll-area', (elem) => { elem.style.left = `-${scrollDistance.toFixed(0)}px`; }); }, 1000); }; const parseMessage = (event) => { if (event?.data?.type === 'current-weather-scroll') { if (event.data?.method === 'start') start(); if (event.data?.method === 'reload') stop(true); } }; const screenCount = () => workingScreens.length; const atDefault = () => defaultScreensLoaded; // add event listener for start message window.addEventListener('message', parseMessage); window.CurrentWeatherScroll = { addScreen, reset, start, screenCount, atDefault, }; export { addScreen, reset, start, screenCount, atDefault, };