import { radarFinalSize, radarFullSize, pixelToFile, modTile, tileSize, removeDopplerRadarImageNoise, mapSizeToFinalSize, } from './radar-utils.mjs'; const fetchAsBlob = async (url) => { const response = await fetch(url); return response.blob(); }; const baseMapImages = (tile) => new Promise((resolve) => { if (tile === false) resolve(false); fetchAsBlob(`/images/maps/radar-tiles/${tile}.webp`).then((blob) => { createImageBitmap(blob).then((imageBitmap) => { // extract the black pixels to overlay on to the final image (boundaries) const canvas = new OffscreenCanvas(imageBitmap.width, imageBitmap.height); const context = canvas.getContext('2d'); context.drawImage(imageBitmap, 0, 0); const imageData = context.getImageData(0, 0, imageBitmap.width, imageBitmap.height); // go through the image data and preserve the black pixels, making the rest transparent for (let i = 0; i < imageData.data.length; i += 4) { if (imageData.data[i + 0] >= 116 || imageData.data[i + 1] >= 116 || imageData.data[i + 2] >= 116) { // make it transparent imageData.data[i + 3] = 0; } } // write the image data back context.putImageData(imageData, 0, 0); resolve({ base: imageBitmap, overlay: canvas, }); }); }); }); const drawOnBasemap = (baseContext, drawImage, positions) => { baseContext.drawImage(drawImage, positions.sx, positions.sy, positions.sw, positions.sh, positions.dx, positions.dy, positions.dw, positions.dh); }; onmessage = async (e) => { const { url, RADAR_HOST, OVERRIDES, radarSourceXY, sourceXY, offsetX, offsetY, } = e.data; // get the image const modifiedRadarUrl = OVERRIDES.RADAR_HOST ? url.replace(RADAR_HOST, OVERRIDES.RADAR_HOST) : url; const radarResponsePromise = fetch(modifiedRadarUrl); // calculate offsets and sizes const radarSource = { width: 240, height: 163, x: Math.round(radarSourceXY.x / 2), y: Math.round(radarSourceXY.y / 2), }; // create destination context const baseCanvas = new OffscreenCanvas(radarFinalSize.width, radarFinalSize.height); const baseContext = baseCanvas.getContext('2d'); baseContext.imageSmoothingEnabled = false; // create working context for manipulation const radarCanvas = new OffscreenCanvas(radarFullSize.width, radarFullSize.height); const radarContext = radarCanvas.getContext('2d'); radarContext.imageSmoothingEnabled = false; // determine the basemap images needed const baseMapTiles = [ pixelToFile(sourceXY.x, sourceXY.y), pixelToFile(sourceXY.x + offsetX * 2, sourceXY.y), pixelToFile(sourceXY.x, sourceXY.y + offsetY * 2), pixelToFile(sourceXY.x + offsetX * 2, sourceXY.y + offsetY * 2), ]; // get the base maps const baseMapsPromise = Promise.allSettled(baseMapTiles.map(baseMapImages)); // do some more calculations for assembling the tiles // the tiles are arranged as follows, with the horizontal axis as x, and correlating with the second set of digits in the image file number // T[0] T[1] // T[2] T[3] // tile 0 gets special treatment, it's placement is the basis for all downstream calculations const t0Source = modTile(sourceXY.x, sourceXY.y); const t0Width = tileSize.x - t0Source.x; const t0Height = tileSize.y - t0Source.y; const t0FinalSize = mapSizeToFinalSize(t0Width, t0Height); // these will all be used again for the overlay, calculate them once here const mapCoordinates = []; // t[0] mapCoordinates.push({ sx: t0Source.x, sw: t0Width, dx: 0, dw: t0FinalSize.x, sy: t0Source.y, sh: t0Height, dy: 0, dh: t0FinalSize.y, }); // t[1] mapCoordinates.push({ sx: 0, sw: tileSize.x - t0Width, dx: t0FinalSize.x, dw: mapSizeToFinalSize(tileSize.x - t0Width, 0).x, sy: t0Source.y, sh: t0Height, dy: 0, dh: t0FinalSize.y, }); // t[2] mapCoordinates.push({ sx: t0Source.x, sw: t0Width, dx: 0, dw: t0FinalSize.x, sy: 0, sh: tileSize.y - t0Height, dy: t0FinalSize.y, dh: mapSizeToFinalSize(0, tileSize.y - t0Height).y, }); // t[3] mapCoordinates.push({ sx: 0, sw: tileSize.x - t0Width, dx: t0FinalSize.x, dw: mapSizeToFinalSize(tileSize.x - t0Width, 0).x, sy: 0, sh: tileSize.y - t0Height, dy: t0FinalSize.y, dh: mapSizeToFinalSize(0, tileSize.y - t0Height).y, }); // wait for the basemaps to arrive const baseMaps = (await baseMapsPromise).map((map) => map.value ?? false); // draw each tile if needed drawOnBasemap(baseContext, baseMaps[0].base, mapCoordinates[0]); if (mapCoordinates[1].dx < radarFinalSize.width && baseMaps[1]) { drawOnBasemap(baseContext, baseMaps[1].base, mapCoordinates[1]); } if (mapCoordinates[2].dy < radarFinalSize.height && baseMaps[2]) { drawOnBasemap(baseContext, baseMaps[2].base, mapCoordinates[2]); if (mapCoordinates[1].dx < radarFinalSize.width && baseMaps[3]) { drawOnBasemap(baseContext, baseMaps[3].base, mapCoordinates[3]); } } // baseContext.drawImage(baseMaps.fullMap, sourceXY.x, sourceXY.y, offsetX * 2, offsetY * 2, 0, 0, radarFinalSize.width, radarFinalSize.height); // test response const radarResponse = await radarResponsePromise; if (!radarResponse.ok) throw new Error(`Unable to fetch radar error ${radarResponse.status} ${radarResponse.statusText} from ${radarResponse.url}`); // get the blob const radarImgBlob = await radarResponse.blob(); // assign to an html image element const radarImgElement = await createImageBitmap(radarImgBlob); // draw the entire image radarContext.clearRect(0, 0, radarFullSize.width, radarFullSize.height); radarContext.drawImage(radarImgElement, 0, 0, radarFullSize.width, radarFullSize.height); // crop the radar image without scaling const croppedRadarCanvas = new OffscreenCanvas(radarSource.width, radarSource.height); const croppedRadarContext = croppedRadarCanvas.getContext('2d'); croppedRadarContext.imageSmoothingEnabled = false; croppedRadarContext.drawImage(radarCanvas, radarSource.x, radarSource.y, croppedRadarCanvas.width, croppedRadarCanvas.height, 0, 0, croppedRadarCanvas.width, croppedRadarCanvas.height); // clean the image removeDopplerRadarImageNoise(croppedRadarContext); // stretch the radar image const stretchCanvas = new OffscreenCanvas(radarFinalSize.width, radarFinalSize.height); const stretchContext = stretchCanvas.getContext('2d', { willReadFrequently: true }); stretchContext.imageSmoothingEnabled = false; stretchContext.drawImage(croppedRadarCanvas, 0, 0, radarSource.width, radarSource.height, 0, 0, radarFinalSize.width, radarFinalSize.height); // put the radar on the base map baseContext.drawImage(stretchCanvas, 0, 0); // put the road/boundaries overlay on the map as needed drawOnBasemap(baseContext, baseMaps[0].overlay, mapCoordinates[0]); if (mapCoordinates[1].dx < radarFinalSize.width && baseMaps[1]) { drawOnBasemap(baseContext, baseMaps[1].overlay, mapCoordinates[1]); } if (mapCoordinates[2].dy < radarFinalSize.height && baseMaps[2]) { drawOnBasemap(baseContext, baseMaps[2].overlay, mapCoordinates[2]); if (mapCoordinates[1].dx < radarFinalSize.width && baseMaps[3]) { drawOnBasemap(baseContext, baseMaps[3].overlay, mapCoordinates[3]); } } const processedRadar = baseCanvas.transferToImageBitmap(); postMessage(processedRadar, [processedRadar]); };