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https://github.com/netbymatt/ws4kp.git
synced 2026-04-17 17:19:30 -07:00
change to airbnb eslint plugin
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@@ -16,10 +16,10 @@ class Hourly extends WeatherDisplay {
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this.timing.baseDelay = 20;
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// 24 hours = 6 pages
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const pages = 4; // first page is already displayed, last page doesn't happen
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const timingStep = this.hourHeight*4;
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this.timing.delay = [150+timingStep];
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const timingStep = this.hourHeight * 4;
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this.timing.delay = [150 + timingStep];
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// add additional pages
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for (let i = 0; i < pages; i++) this.timing.delay.push(timingStep);
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for (let i = 0; i < pages; i += 1) this.timing.delay.push(timingStep);
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// add the final 3 second delay
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this.timing.delay.push(150);
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}
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@@ -37,34 +37,36 @@ class Hourly extends WeatherDisplay {
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this.setStatus(STATUS.failed);
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}
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this.data = await this.parseForecast(forecast.properties);
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this.data = await Hourly.parseForecast(forecast.properties);
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this.setStatus(STATUS.loaded);
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this.drawLongCanvas();
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}
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// extract specific values from forecast and format as an array
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async parseForecast(data) {
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const temperature = this.expand(data.temperature.values);
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const apparentTemperature = this.expand(data.apparentTemperature.values);
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const windSpeed = this.expand(data.windSpeed.values);
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const windDirection = this.expand(data.windDirection.values);
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const skyCover = this.expand(data.skyCover.values); // cloud icon
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const weather = this.expand(data.weather.values); // fog icon
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const iceAccumulation = this.expand(data.iceAccumulation.values); // ice icon
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const probabilityOfPrecipitation = this.expand(data.probabilityOfPrecipitation.values); // rain icon
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const snowfallAmount = this.expand(data.snowfallAmount.values); // snow icon
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static async parseForecast(data) {
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const temperature = Hourly.expand(data.temperature.values);
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const apparentTemperature = Hourly.expand(data.apparentTemperature.values);
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const windSpeed = Hourly.expand(data.windSpeed.values);
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const windDirection = Hourly.expand(data.windDirection.values);
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const skyCover = Hourly.expand(data.skyCover.values); // cloud icon
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const weather = Hourly.expand(data.weather.values); // fog icon
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const iceAccumulation = Hourly.expand(data.iceAccumulation.values); // ice icon
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const probabilityOfPrecipitation = Hourly.expand(data.probabilityOfPrecipitation.values); // rain icon
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const snowfallAmount = Hourly.expand(data.snowfallAmount.values); // snow icon
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const icons = await this.determineIcon(skyCover, weather, iceAccumulation, probabilityOfPrecipitation, snowfallAmount, windSpeed);
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const icons = await Hourly.determineIcon(skyCover, weather, iceAccumulation, probabilityOfPrecipitation, snowfallAmount, windSpeed);
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return temperature.map((val, idx) => {
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if (navigation.units === UNITS.metric) return {
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temperature: temperature[idx],
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apparentTemperature: apparentTemperature[idx],
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windSpeed: windSpeed[idx],
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windDirection: utils.calc.directionToNSEW(windDirection[idx]),
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icon: icons[idx],
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};
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if (navigation.units === UNITS.metric) {
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return {
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temperature: temperature[idx],
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apparentTemperature: apparentTemperature[idx],
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windSpeed: windSpeed[idx],
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windDirection: utils.calc.directionToNSEW(windDirection[idx]),
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icon: icons[idx],
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};
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}
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return {
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temperature: utils.units.celsiusToFahrenheit(temperature[idx]),
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@@ -73,30 +75,29 @@ class Hourly extends WeatherDisplay {
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windDirection: utils.calc.directionToNSEW(windDirection[idx]),
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icon: icons[idx],
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};
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});
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}
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// given forecast paramaters determine a suitable icon
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async determineIcon(skyCover, weather, iceAccumulation, probabilityOfPrecipitation, snowfallAmount, windSpeed) {
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static async determineIcon(skyCover, weather, iceAccumulation, probabilityOfPrecipitation, snowfallAmount, windSpeed) {
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const startOfHour = luxon.DateTime.local().startOf('hour');
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const sunTimes = (await navigation.getSun()).sun;
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const overnight = luxon.Interval.fromDateTimes(luxon.DateTime.fromJSDate(sunTimes[0].sunset), luxon.DateTime.fromJSDate(sunTimes[1].sunrise));
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const tomorrowOvernight = luxon.DateTime.fromJSDate(sunTimes[1].sunset);
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return skyCover.map((val, idx) => {
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const hour = startOfHour.plus({hours: idx});
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const hour = startOfHour.plus({ hours: idx });
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const isNight = overnight.contains(hour) || (hour > tomorrowOvernight);
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return icons.getHourlyIcon(skyCover[idx], weather[idx], iceAccumulation[idx], probabilityOfPrecipitation[idx], snowfallAmount[idx], windSpeed[idx], isNight);
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});
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}
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// expand a set of values with durations to an hour-by-hour array
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expand(data) {
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static expand(data) {
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const startOfHour = luxon.DateTime.utc().startOf('hour').toMillis();
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const result = []; // resulting expanded values
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data.forEach(item => {
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data.forEach((item) => {
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let startTime = Date.parse(item.validTime.substr(0, item.validTime.indexOf('/')));
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const duration = luxon.Duration.fromISO(item.validTime.substr(item.validTime.indexOf('/')+1)).shiftTo('milliseconds').values.milliseconds;
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const duration = luxon.Duration.fromISO(item.validTime.substr(item.validTime.indexOf('/') + 1)).shiftTo('milliseconds').values.milliseconds;
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const endTime = startTime + duration;
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// loop through duration at one hour intervals
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do {
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@@ -105,39 +106,39 @@ class Hourly extends WeatherDisplay {
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result.push(item.value); // push data array
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} // timestamp is after now
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// increment start time by 1 hour
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startTime = startTime + 3600000;
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startTime += 3600000;
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} while (startTime < endTime && result.length < 24);
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}); // for each value
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return result;
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}
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async drawLongCanvas () {
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async drawLongCanvas() {
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// create the "long" canvas if necessary
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if (!this.longCanvas) {
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this.longCanvas = document.createElement('canvas');
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this.longCanvas.width = 640;
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this.longCanvas.height = 24*this.hourHeight;
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this.longCanvas.height = 24 * this.hourHeight;
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this.longContext = this.longCanvas.getContext('2d');
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this.longCanvasGifs = [];
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}
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// stop all gifs
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this.longCanvasGifs.forEach(gif => gif.pause());
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this.longCanvasGifs.forEach((gif) => gif.pause());
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// delete the gifs
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this.longCanvasGifs.length = 0;
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// clean up existing gifs
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this.gifs.forEach(gif => gif.pause());
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this.gifs.forEach((gif) => gif.pause());
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// delete the gifs
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this.gifs.length = 0;
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this.longContext.clearRect(0,0,this.longCanvas.width,this.longCanvas.height);
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this.longContext.clearRect(0, 0, this.longCanvas.width, this.longCanvas.height);
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// draw the "long" canvas with all cities
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draw.box(this.longContext, 'rgb(35, 50, 112)', 0, 0, 640, 24*this.hourHeight);
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draw.box(this.longContext, 'rgb(35, 50, 112)', 0, 0, 640, 24 * this.hourHeight);
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for (let i = 0; i <= 4; i++) {
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for (let i = 0; i <= 4; i += 1) {
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const y = i * 346;
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draw.horizontalGradient(this.longContext, 0, y, 640, y + 346, '#102080', '#001040');
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}
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@@ -146,14 +147,13 @@ class Hourly extends WeatherDisplay {
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await Promise.all(this.data.map(async (data, index) => {
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// calculate base y value
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const y = 50+this.hourHeight*index;
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const y = 50 + this.hourHeight * index;
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// hour
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const hour = startingHour.plus({hours: index});
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const formattedHour = hour.toLocaleString({weekday: 'short', hour: 'numeric'});
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const hour = startingHour.plus({ hours: index });
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const formattedHour = hour.toLocaleString({ weekday: 'short', hour: 'numeric' });
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draw.text(this.longContext, 'Star4000 Large Compressed', '24pt', '#FFFF00', 80, y, formattedHour, 2);
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// temperatures, convert to strings with no decimal
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const temperature = Math.round(data.temperature).toString().padStart(3);
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const feelsLike = Math.round(data.apparentTemperature).toString().padStart(3);
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@@ -177,8 +177,6 @@ class Hourly extends WeatherDisplay {
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y: y - 35,
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max_width: 47,
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}));
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}));
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}
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@@ -221,7 +219,7 @@ class Hourly extends WeatherDisplay {
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const longCanvas = this.getLongCanvas();
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// calculate scroll offset and don't go past end
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let offsetY = Math.min(longCanvas.height-289, (count-150));
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let offsetY = Math.min(longCanvas.height - 289, (count - 150));
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// don't let offset go negative
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if (offsetY < 0) offsetY = 0;
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@@ -230,15 +228,15 @@ class Hourly extends WeatherDisplay {
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this.context.drawImage(longCanvas, 0, offsetY, 640, 289, 0, 110, 640, 289);
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}
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getTravelCitiesDayName(cities) {
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const {DateTime} = luxon;
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static getTravelCitiesDayName(cities) {
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const { DateTime } = luxon;
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// effectively returns early on the first found date
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return cities.reduce((dayName, city) => {
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if (city && dayName === '') {
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// today or tomorrow
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const day = DateTime.local().plus({days: (city.today)?0:1});
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const day = DateTime.local().plus({ days: (city.today) ? 0 : 1 });
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// return the day
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return day.toLocaleString({weekday: 'long'});
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return day.toLocaleString({ weekday: 'long' });
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}
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return dayName;
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}, '');
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@@ -248,4 +246,4 @@ class Hourly extends WeatherDisplay {
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getLongCanvas() {
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return this.longCanvas;
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}
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}
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}
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