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https://github.com/netbymatt/ws4kp.git
synced 2026-04-14 07:39:29 -07:00
tile position correction
This commit is contained in:
@@ -1,47 +1,10 @@
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import {
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radarFinalSize, radarFullSize, pixelToFile, modTile, tileSize, removeDopplerRadarImageNoise, mapSizeToFinalSize,
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radarFinalSize, radarFullSize, modTile, tileSize, removeDopplerRadarImageNoise, mapSizeToFinalSize,
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} from './radar-utils.mjs';
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const fetchAsBlob = async (url) => {
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const response = await fetch(url);
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return response.blob();
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};
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const baseMapImages = (tile) => new Promise((resolve) => {
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if (tile === false) resolve(false);
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fetchAsBlob(`/images/maps/radar-tiles/${tile}.webp`).then((blob) => {
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createImageBitmap(blob).then((imageBitmap) => {
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// extract the black pixels to overlay on to the final image (boundaries)
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const canvas = new OffscreenCanvas(imageBitmap.width, imageBitmap.height);
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const context = canvas.getContext('2d');
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context.drawImage(imageBitmap, 0, 0);
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const imageData = context.getImageData(0, 0, imageBitmap.width, imageBitmap.height);
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// go through the image data and preserve the black pixels, making the rest transparent
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for (let i = 0; i < imageData.data.length; i += 4) {
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if (imageData.data[i + 0] >= 116 || imageData.data[i + 1] >= 116 || imageData.data[i + 2] >= 116) {
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// make it transparent
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imageData.data[i + 3] = 0;
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}
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}
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// write the image data back
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context.putImageData(imageData, 0, 0);
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resolve({
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base: imageBitmap,
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overlay: canvas,
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});
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});
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});
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});
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const drawOnBasemap = (baseContext, drawImage, positions) => {
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baseContext.drawImage(drawImage, positions.sx, positions.sy, positions.sw, positions.sh, positions.dx, positions.dy, positions.dw, positions.dh);
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};
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onmessage = async (e) => {
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const {
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url, RADAR_HOST, OVERRIDES, radarSourceXY, sourceXY, offsetX, offsetY,
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url, RADAR_HOST, OVERRIDES, radarSourceXY, sourceXY,
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} = e.data;
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// get the image
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@@ -49,7 +12,6 @@ onmessage = async (e) => {
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const radarResponsePromise = fetch(modifiedRadarUrl);
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// calculate offsets and sizes
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const radarSource = {
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width: 240,
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height: 163,
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@@ -57,104 +19,11 @@ onmessage = async (e) => {
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y: Math.round(radarSourceXY.y / 2),
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};
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// create destination context
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const baseCanvas = new OffscreenCanvas(radarFinalSize.width, radarFinalSize.height);
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const baseContext = baseCanvas.getContext('2d');
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baseContext.imageSmoothingEnabled = false;
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// create working context for manipulation
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// create radar context for manipulation
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const radarCanvas = new OffscreenCanvas(radarFullSize.width, radarFullSize.height);
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const radarContext = radarCanvas.getContext('2d');
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radarContext.imageSmoothingEnabled = false;
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// determine the basemap images needed
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const baseMapTiles = [
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pixelToFile(sourceXY.x, sourceXY.y),
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pixelToFile(sourceXY.x + offsetX * 2, sourceXY.y),
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pixelToFile(sourceXY.x, sourceXY.y + offsetY * 2),
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pixelToFile(sourceXY.x + offsetX * 2, sourceXY.y + offsetY * 2),
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];
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// get the base maps
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const baseMapsPromise = Promise.allSettled(baseMapTiles.map(baseMapImages));
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// do some more calculations for assembling the tiles
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// the tiles are arranged as follows, with the horizontal axis as x, and correlating with the second set of digits in the image file number
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// T[0] T[1]
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// T[2] T[3]
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// tile 0 gets special treatment, it's placement is the basis for all downstream calculations
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const t0Source = modTile(sourceXY.x, sourceXY.y);
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const t0Width = tileSize.x - t0Source.x;
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const t0Height = tileSize.y - t0Source.y;
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const t0FinalSize = mapSizeToFinalSize(t0Width, t0Height);
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// these will all be used again for the overlay, calculate them once here
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const mapCoordinates = [];
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// t[0]
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mapCoordinates.push({
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sx: t0Source.x,
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sw: t0Width,
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dx: 0,
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dw: t0FinalSize.x,
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sy: t0Source.y,
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sh: t0Height,
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dy: 0,
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dh: t0FinalSize.y,
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});
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// t[1]
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mapCoordinates.push({
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sx: 0,
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sw: tileSize.x - t0Width,
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dx: t0FinalSize.x,
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dw: mapSizeToFinalSize(tileSize.x - t0Width, 0).x,
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sy: t0Source.y,
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sh: t0Height,
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dy: 0,
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dh: t0FinalSize.y,
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});
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// t[2]
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mapCoordinates.push({
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sx: t0Source.x,
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sw: t0Width,
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dx: 0,
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dw: t0FinalSize.x,
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sy: 0,
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sh: tileSize.y - t0Height,
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dy: t0FinalSize.y,
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dh: mapSizeToFinalSize(0, tileSize.y - t0Height).y,
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});
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// t[3]
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mapCoordinates.push({
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sx: 0,
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sw: tileSize.x - t0Width,
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dx: t0FinalSize.x,
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dw: mapSizeToFinalSize(tileSize.x - t0Width, 0).x,
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sy: 0,
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sh: tileSize.y - t0Height,
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dy: t0FinalSize.y,
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dh: mapSizeToFinalSize(0, tileSize.y - t0Height).y,
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});
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// wait for the basemaps to arrive
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const baseMaps = (await baseMapsPromise).map((map) => map.value ?? false);
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// draw each tile if needed
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drawOnBasemap(baseContext, baseMaps[0].base, mapCoordinates[0]);
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if (mapCoordinates[1].dx < radarFinalSize.width && baseMaps[1]) {
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drawOnBasemap(baseContext, baseMaps[1].base, mapCoordinates[1]);
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}
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if (mapCoordinates[2].dy < radarFinalSize.height && baseMaps[2]) {
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drawOnBasemap(baseContext, baseMaps[2].base, mapCoordinates[2]);
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if (mapCoordinates[1].dx < radarFinalSize.width && baseMaps[3]) {
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drawOnBasemap(baseContext, baseMaps[3].base, mapCoordinates[3]);
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}
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}
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// baseContext.drawImage(baseMaps.fullMap, sourceXY.x, sourceXY.y, offsetX * 2, offsetY * 2, 0, 0, radarFinalSize.width, radarFinalSize.height);
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// test response
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const radarResponse = await radarResponsePromise;
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if (!radarResponse.ok) throw new Error(`Unable to fetch radar error ${radarResponse.status} ${radarResponse.statusText} from ${radarResponse.url}`);
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@@ -183,21 +52,7 @@ onmessage = async (e) => {
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stretchContext.imageSmoothingEnabled = false;
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stretchContext.drawImage(croppedRadarCanvas, 0, 0, radarSource.width, radarSource.height, 0, 0, radarFinalSize.width, radarFinalSize.height);
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// put the radar on the base map
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baseContext.drawImage(stretchCanvas, 0, 0);
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// put the road/boundaries overlay on the map as needed
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drawOnBasemap(baseContext, baseMaps[0].overlay, mapCoordinates[0]);
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if (mapCoordinates[1].dx < radarFinalSize.width && baseMaps[1]) {
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drawOnBasemap(baseContext, baseMaps[1].overlay, mapCoordinates[1]);
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}
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if (mapCoordinates[2].dy < radarFinalSize.height && baseMaps[2]) {
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drawOnBasemap(baseContext, baseMaps[2].overlay, mapCoordinates[2]);
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if (mapCoordinates[1].dx < radarFinalSize.width && baseMaps[3]) {
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drawOnBasemap(baseContext, baseMaps[3].overlay, mapCoordinates[3]);
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}
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}
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const stretchedRadar = stretchCanvas.transferToImageBitmap();
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const processedRadar = baseCanvas.transferToImageBitmap();
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postMessage(processedRadar, [processedRadar]);
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postMessage(stretchedRadar, [stretchedRadar]);
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};
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@@ -145,8 +145,6 @@ class Radar extends WeatherDisplay {
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OVERRIDES,
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sourceXY,
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radarSourceXY,
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offsetX,
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offsetY,
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});
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// store the time
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@@ -180,7 +178,7 @@ class Radar extends WeatherDisplay {
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// calculate final tile size
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const finalTileSize = utils.mapSizeToFinalSize(utils.tileSize.x, utils.tileSize.y);
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// fill the tiles with the overlay
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// fill the tiles with the map
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elemForEach('.map-tiles img', (elem, index) => {
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// get the base image
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const base = baseAndOverlay[`t${index}Base`];
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@@ -195,12 +193,30 @@ class Radar extends WeatherDisplay {
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elem.height = finalTileSize.y;
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elem.src = canvas.toDataURL();
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});
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// shift the map tile container
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elemForEach('.overlay-tiles img', (elem, index) => {
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// get the base image
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const base = baseAndOverlay[`t${index}Overlay`];
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// put it on a canvas
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const canvas = document.createElement('canvas');
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const context = canvas.getContext('bitmaprenderer');
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context.transferFromImageBitmap(base);
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// if it's not there, return (tile not needed)
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if (!base) return;
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// assign the bitmap to the image
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elem.width = finalTileSize.x;
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elem.height = finalTileSize.y;
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elem.src = canvas.toDataURL();
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});
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// fill the tiles with the overlay
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// shift the map tile containers
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const tileShift = utils.modTile(sourceXY.x, sourceXY.y);
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const tileShiftStretched = utils.mapSizeToFinalSize(tileShift.x, tileShift.y);
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const mapTileContainer = this.elem.querySelector('.map-tiles');
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mapTileContainer.style.top = `${-tileShiftStretched.x}px`;
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mapTileContainer.style.left = `${-tileShiftStretched.y}px`;
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mapTileContainer.style.top = `${-tileShiftStretched.y}px`;
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mapTileContainer.style.left = `${-tileShiftStretched.x}px`;
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const overlayTileContainer = this.elem.querySelector('.overlay-tiles');
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overlayTileContainer.style.top = `${-tileShiftStretched.y}px`;
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overlayTileContainer.style.left = `${-tileShiftStretched.x}px`;
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// put the elements in the container
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const scrollArea = this.elem.querySelector('.scroll-area');
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File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@@ -107,12 +107,12 @@
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.container {
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.map-tiles {
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.tiles {
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position: absolute;
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width: 1400px;
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img {
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border: 0px;
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vertical-align: middle;
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}
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}
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