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progress display
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98
server/scripts/modules/progress.js
Normal file
98
server/scripts/modules/progress.js
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@@ -0,0 +1,98 @@
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// regional forecast and observations
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/* globals WeatherDisplay, utils, STATUS, draw */
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// eslint-disable-next-line no-unused-vars
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class Progress extends WeatherDisplay {
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constructor(navId,elemId) {
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super(navId, elemId);
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// pre-load background image (returns promise)
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this.backgroundImage = utils.image.load('images/BackGround1_1.png');
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// disable any navigation timing
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this.timing = false;
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this.version = document.getElementById('version').innerHTML;
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}
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async drawCanvas(displays, loadedCount) {
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super.drawCanvas();
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// set up an event listener
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if (!this.eventListener) {
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this.eventListener = true;
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this.canvas.addEventListener('click', (e) => this.canvasClick(e), false);
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}
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// get the background image
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const backgroundImage = await this.backgroundImage;
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// only draw the background once
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if (!this.backgroundDrawn) {
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this.context.drawImage(backgroundImage, 0, 0, 640, 480, 0, 0, 640, 480);
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draw.horizontalGradientSingle(this.context, 0, 90, 52, 399, draw.sideColor1, draw.sideColor2);
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draw.horizontalGradientSingle(this.context, 584, 90, 640, 399, draw.sideColor1, draw.sideColor2);
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draw.horizontalGradientSingle(this.context, 0, 30, 500, 90, draw.topColor1, draw.topColor2);
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draw.triangle(this.context, 'rgb(28, 10, 87)', 500, 30, 450, 90, 500, 90);
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draw.titleText(this.context, 'WeatherStar', '4000+ ' + this.version);
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}
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this.finishDraw();
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// if no displays provided just draw the backgrounds (above)
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if (!displays) return;
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displays.forEach((display, idx) => {
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const y = 120 + idx*29;
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const dots = Array(120 - Math.floor(display.name.length * 2.5)).join('.');
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draw.text(this.context, 'Star4000 Extended', '19pt', '#ffffff', 70, y, display.name + dots, 2);
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let statusText;
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let statusColor;
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switch (display.status) {
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case STATUS.loading:
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statusText = 'Loading';
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statusColor = '#ffff00';
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break;
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case STATUS.loaded:
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statusText = 'Press Here';
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statusColor = '#00ff00';
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this.context.drawImage(backgroundImage, 440, y - 20, 75, 25, 440, y - 20, 75, 25);
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break;
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case STATUS.failed:
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statusText = 'Failed';
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statusColor = '#ff0000';
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break;
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case STATUS.noData:
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statusText = 'No Data';
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statusColor = '#C0C0C0';
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draw.box(this.context, 'rgb(33, 40, 90)', 475, y - 15, 75, 15);
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break;
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default:
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}
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// Erase any dots that spill into the status text.
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this.context.drawImage(backgroundImage, 475, y - 20, 165, 30, 475, y - 20, 165, 30);
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draw.text(this.context, 'Star4000 Extended', '19pt', statusColor, 565, y, statusText, 2, 'end');
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});
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// calculate loaded percent
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const loadedPercent = (loadedCount/displays.length);
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if (loadedPercent < 1.0) {
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// Draw a box for the progress.
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draw.box(this.context, '#000000', 51, 428, 534, 22);
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draw.box(this.context, '#ffffff', 53, 430, 530, 18);
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// update the progress gif
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draw.box(this.context, '#1d7fff', 55, 432, 526*loadedPercent, 14);
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} else {
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// restore the background
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this.context.drawImage(backgroundImage, 51, 428, 534, 22, 51, 428, 534, 22);
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}
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}
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canvasClick(e) {
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console.log(e);
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}
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}
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