hazard scroll working, needs styling #92

This commit is contained in:
Matt Walsh
2025-06-01 23:24:24 -05:00
parent 69c050eb8f
commit 46da573715
7 changed files with 61 additions and 8 deletions

View File

@@ -2,6 +2,7 @@ import { locationCleanup } from './utils/string.mjs';
import { elemForEach } from './utils/elem.mjs';
import getCurrentWeather from './currentweather.mjs';
import { currentDisplay } from './navigation.mjs';
import getHazards from './hazards.mjs';
// constants
const degree = String.fromCharCode(176);
@@ -13,6 +14,7 @@ let interval;
let screenIndex = 0;
let sinceLastUpdate = 0;
let nextUpdate = DEFAULT_UPDATE;
let hazardData;
// start drawing conditions
// reset starts from the first item in the text scroll list
@@ -51,6 +53,8 @@ const incrementInterval = (force) => {
return;
}
screenIndex = (screenIndex + 1) % (lastScreen);
// only show hazards when present
if (hazardData?.length > 0) screenIndex = 0;
// draw new text
drawScreen();
};
@@ -58,11 +62,23 @@ const incrementInterval = (force) => {
const drawScreen = async () => {
// get the conditions
const data = await getCurrentWeather();
const hazards = await getHazards(() => this.stillWaiting());
// combine data
data.hazards = hazards;
hazardData = hazards;
// nothing to do if there's no data yet
if (!data) return;
const thisScreen = screens[screenIndex](data);
// update classes on the scroll area
elemForEach('.weather-display .scroll .fixed', (elem) => {
elem.classList.forEach((cls) => { if (cls !== 'fixed') elem.classList.remove(cls); });
thisScreen?.classes?.forEach((cls) => elem.classList.add(cls));
});
if (typeof thisScreen === 'string') {
// only a string
drawCondition(thisScreen);
@@ -80,8 +96,23 @@ const drawScreen = async () => {
}
};
const hazards = (data) => {
// test for data
if (!data.hazards || data.hazards.length === 0) return false;
const hazard = `${data.hazards[0].properties.event} ${data.hazards[0].properties.description}`;
return {
text: hazard,
type: 'scroll',
classes: ['hazard'],
};
};
// the "screens" are stored in an array for easy addition and removal
const screens = [
// hazards
hazards,
// station name
(data) => `Conditions at ${locationCleanup(data.station.properties.name).substr(0, 20)}`,

View File

@@ -21,6 +21,7 @@ class Hazards extends WeatherDisplay {
// special height and width for scrolling
super(navId, elemId, 'Hazards', defaultActive);
this.showOnProgress = false;
this.okToDrawCurrentConditions = false;
// 0 screens skips this during "play"
this.timing.totalScreens = 0;
@@ -155,6 +156,17 @@ class Hazards extends WeatherDisplay {
// return the value as expected
return superValue;
}
// make data available outside this class
// promise allows for data to be requested before it is available
async getHazards(stillWaiting) {
if (stillWaiting) this.stillWaitingCallbacks.push(stillWaiting);
return new Promise((resolve) => {
if (this.data) resolve(this.data);
// data not available, put it into the data callback queue
this.getDataCallbacks.push(() => resolve(this.data));
});
}
}
const calcSeverity = (severity, event) => {
@@ -165,4 +177,7 @@ const calcSeverity = (severity, event) => {
};
// register display
registerDisplay(new Hazards(0, 'hazards', true));
const display = new Hazards(0, 'hazards', true);
registerDisplay(display);
export default display.getHazards.bind(display);